Here you can take a deeper dive into any one of my projects and learn more about the process behind them
HBO SPEC COMMERCIAL
Collaborative project with the goal of making a chosen brand spec commercial. Responsible for primarily environment work, and the vine sim
Software Used: Maya, Houdini
Celestial Court
Short Film Collaborative Project. Responsible for large parts of the environment
Software Used: Unreal Engine, Maya, Houdini
AKIRA 3D
Collaborative project where my group and I took the classic movie Akira (1988) and brought to life in 3D. Responsible for all environment work
Software Used: Maya, Unreal Engine
Snow River
Solo Project where I made a snowy river scene. Responsible for all aspects
Software Used: Unreal Engine
Project Perfect Athlete
Collaborative project inspired by veteran wrestler Mr. Perfect. Responsible for animation, modeling, and acting
​Software Used: Maya
Audio Visualizer
Solo Project aimed at showing off an understanding of the CHOPs network. Responsible for all aspects, besides music